Part 2: Various Adventure Time Gods. These appeared for around 12 frames each in the final episode.
Part 1 of some character layouts from my Adventure Time episode. Cartoon Network asked for these last year for something. The drawings on the left are copied from my boards, tho obviously these are all existing characters. I did the 3d modeling & morph targets. The rigging was done by Parzival Rothlein and Mark Feller at Studio Soi in Germany. They did an incredible job mixing the different shapes and adding crazy deformers on top of everything.
THE GREATEST JOKE ADVENTURE TIME HAS EVER WRITTEN
I wrote this, kids.
An early concept painting I did for the movie Her.
Other process images & interview online at The Creators Project
This is an app/toy/thing I made for the Oculus Rift which allows you to see your reflection as a virtual character looking back at you.
There’s a lot of different characters from various projects I’ve done over the years, they switch at random intervals and are in random order. Almost all had to be re-rigged, an exhausting process, but if there’s enough interest I may add more in the future. A big Thank You Damien Di Fede who helped me with coding.
This was done for an installation in conjunction with the 10th Anniversary Pictoplasma Festival in Berlin. The exhibition will take place in the St. Elizabeth Church and run from April 30 to May 12.
*requires oculus rift developer kit
There are no keyboard / mouse controls.
Quit with Command + Q